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Character
Name
Deathbringer
Alignment
Neutral
Race
Oread
Favored class
Kineticist
Age
Adult
Base Abilities
AbilityBase RollAge/Race
Strength1616
Dexterity1614
Constitution1719
Intelligence1414
Wisdom1618
Charisma1414
Point buy cost: 53
Description
(Automatic Bonus Progression enabled)A PFRPG character build.
Classes
1Kineticist (1)
2Kineticist (2)
3Kineticist (3)
4Kineticist (4)
5Kineticist (5)
6Kineticist (6)
7Kineticist (7)
8Kineticist (8)
9Kineticist (9)
10Kineticist (10)
11Kineticist (11)
12Kineticist (12)
13Kineticist (13)
14Kineticist (14)
15Kineticist (15)
16Kineticist (16)
17Kineticist (17)
Specials
1
Elemental Focus
Earth

Kineticist Basic Utility 1
Basic Geokinesis

Infusion 1
Pushing Infusion

Kinetic Blast 1
Earth Blast

2
Familiar
Familiar: Initiative checks +4 bonus

Utility Wild Talent 1
Elemental Whispers

3
Infusion 2
Extended Range

4
Utility Wild Talent 2
Skilled Kineticist

5
Infusion 3
Bowling Infusion

6
Utility Wild Talent 3
Earth Climb

7
Kineticist Basic Utility 2
Basic Aerokinesis

Expanded Element 1
Air

Kinetic Blast 2
Air Blast

8
Utility Wild Talent 4
Earthmeld

9
Infusion 4
Extreme Range

10
Utility Wild Talent 5
Wings of Air

11
Infusion 5
Grappling Infusion

12
Utility Wild Talent 6
Ride the Blast

13
Infusion 6
Chain

14
Utility Wild Talent 7
Spark of Life

15
Kinetic Blast 3
Electric Blast

Expanded Element 2
Earth

Kineticist Additional Wild Talent 2
Deadly Earth

16
Utility Wild Talent 8
Air's Reach

17
Infusion 7
Wall

Extra Wild Talent
Kinetic Form

Feats
1Improved Initiative
2
3Befuddling Initiative
4
5Combat Expertise
6
7Improved Trip
8
9Persuasive
10
11Improved Unarmed Strike
12
13Deflect Arrows
14
15Snatch Arrows
16
17Extra Wild Talent
Stats
BABCMBCMDHPFortRefWill StrDexConIntWisCha
1+03151364416 (+3)14 (+2)19 (+4)14 (+2)18 (+4)14 (+2)
2+14162375416 (+3)14 (+2)19 (+4)14 (+2)18 (+4)14 (+2)
3+25173386616 (+3)14 (+2)19 (+4)14 (+2)18 (+4)14 (+2)
4+361847107616 (+3)14 (+2)20 (+5)**14 (+2)18 (+4)14 (+2)
5+361958107616 (+3)14 (+2)20 (+5)14 (+2)18 (+4)14 (+2)
6+472069118816 (+3)14 (+2)20 (+5)14 (+2)20 (+5)14 (+2)
7+582187128816 (+3)14 (+2)22 (+6)14 (+2)20 (+5)14 (+2)
8+6/+1922991410916 (+3)14 (+2)23 (+6)**14 (+2)20 (+5)14 (+2)
9+6/+192211114101016 (+3)14 (+2)23 (+6)14 (+2)20 (+5)14 (+2)
10+7/+2102412316121116 (+3)14 (+2)23 (+6)14 (+2)20 (+5)14 (+2)
11+8/+3112513516121216 (+3)14 (+2)23 (+6)14 (+2)22 (+6)14 (+2)
12+9/+4122615918131316 (+3)15 (+2)**25 (+7)14 (+2)22 (+6)14 (+2)
13+9/+4122617219141416 (+3)15 (+2)25 (+7)14 (+2)22 (+6)14 (+2)
14+10/+5132718521161516 (+3)15 (+2)25 (+7)14 (+2)22 (+6)14 (+2)
15+11/+6/+1142819821161716 (+3)15 (+2)25 (+7)14 (+2)24 (+7)14 (+2)
16+12/+7/+2153122723181716 (+3)16 (+3)**27 (+8)14 (+2)24 (+7)14 (+2)
17+12/+7/+2163324123181718 (+4)16 (+3)27 (+8)14 (+2)24 (+7)14 (+2)
Spells per day (+bonus)
Skills
AcrobaticsBluffClimbIntimidateKnowledge (dungeoneering)Perception
11 (6)1 (3)1 (7)1 (6)1 (6)1 (8)
22 (7)2 (4)2 (8)2 (7)2 (7)2 (9)
33 (8)3 (5)3 (9)3 (8)3 (8)3 (10)
44 (9)4 (6)4 (10)4 (9)4 (9)4 (11)
55 (10)5 (7)5 (11)5 (10)5 (10)5 (12)
66 (11)6 (8)6 (12)6 (11)6 (11)6 (14)
77 (12)7 (9)7 (13)7 (12)7 (12)7 (15)
88 (13)8 (10)8 (14)8 (13)8 (13)8 (16)
99 (14)9 (11)9 (15)9 (14)9 (14)9 (17)
1010 (15)10 (12)10 (16)10 (15)10 (15)10 (18)
1111 (16)11 (13)11 (17)11 (16)11 (16)11 (20)
1212 (17)12 (14)12 (18)12 (17)12 (17)12 (21)
1313 (18)13 (15)13 (19)13 (18)13 (18)13 (22)
1414 (19)14 (16)14 (20)14 (19)14 (19)14 (23)
1515 (20)15 (17)15 (21)15 (20)15 (20)15 (25)
1616 (22)16 (18)16 (22)16 (21)16 (21)16 (26)
1717 (23)17 (19)17 (24)17 (22)17 (22)17 (27)
Notes
Created by
gdhays1326
Last updated
2019-11-08 00:19:07
Build ID
13668
Build Notes
No build notes.
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          Name: [b]Deathbringer[/b]
Alignment: [b]Neutral[/b]
Race: [b]Oread[/b]
Favored Class: [b]Kineticist[/b]

[spoiler=Classes]
1 Kineticist (1)
2 Kineticist (2)
3 Kineticist (3)
4 Kineticist (4)
5 Kineticist (5)
6 Kineticist (6)
7 Kineticist (7)
8 Kineticist (8)
9 Kineticist (9)
10 Kineticist (10)
11 Kineticist (11)
12 Kineticist (12)
13 Kineticist (13)
14 Kineticist (14)
15 Kineticist (15)
16 Kineticist (16)
17 Kineticist (17)
[/spoiler][spoiler=Specials]
1 Elemental Focus: Earth. Kineticist Basic Utility 1: Basic Geokinesis. Infusion 1: Pushing Infusion. Kinetic Blast 1: Earth Blast.
2 Familiar: Familiar: Initiative checks +4 bonus. Utility Wild Talent 1: Elemental Whispers.
3 Infusion 2: Extended Range.
4 Utility Wild Talent 2: Skilled Kineticist.
5 Infusion 3: Bowling Infusion.
6 Utility Wild Talent 3: Earth Climb.
7 Kineticist Basic Utility 2: Basic Aerokinesis. Expanded Element 1: Air. Kinetic Blast 2: Air Blast.
8 Utility Wild Talent 4: Earthmeld.
9 Infusion 4: Extreme Range.
10 Utility Wild Talent 5: Wings of Air.
11 Infusion 5: Grappling Infusion.
12 Utility Wild Talent 6: Ride the Blast.
13 Infusion 6: Chain.
14 Utility Wild Talent 7: Spark of Life.
15 Kinetic Blast 3: Electric Blast. Expanded Element 2: Earth. Kineticist Additional Wild Talent 2: Deadly Earth.
16 Utility Wild Talent 8: Air's Reach.
17 Infusion 7: Wall. Extra Wild Talent: Kinetic Form.
[/spoiler][spoiler=Feats]
1 Improved Initiative
2
3 Befuddling Initiative
4
5 Combat Expertise
6
7 Improved Trip
8
9 Persuasive
10
11 Improved Unarmed Strike
12
13 Deflect Arrows
14
15 Snatch Arrows
16
17 Extra Wild Talent
[/spoiler]
[url="http://pathbuilder.x10host.com/fluid.php?id=13668"]Full build on Pathbuilder Website[/url]
 
          
Name: **Deathbringer**  
Alignment: **Neutral**  
Race: **Oread**  
Favored Class: **Kineticist**  



***
**1 Kineticist (1)**  
 > Elemental Focus: Earth. Kineticist Basic Utility 1: Basic Geokinesis. Infusion 1: Pushing Infusion. Kinetic Blast 1: Earth Blast.   

 >Feat: Improved Initiative   

***
**2 Kineticist (2)**  
 > Familiar: Familiar: Initiative checks +4 bonus. Utility Wild Talent 1: Elemental Whispers.   

***
**3 Kineticist (3)**  
 > Infusion 2: Extended Range.   

 >Feat: Befuddling Initiative   

***
**4 Kineticist (4)**  
 > Utility Wild Talent 2: Skilled Kineticist.   

***
**5 Kineticist (5)**  
 > Infusion 3: Bowling Infusion.   

 >Feat: Combat Expertise   

***
**6 Kineticist (6)**  
 > Utility Wild Talent 3: Earth Climb.   

***
**7 Kineticist (7)**  
 > Kineticist Basic Utility 2: Basic Aerokinesis. Expanded Element 1: Air. Kinetic Blast 2: Air Blast.   

 >Feat: Improved Trip   

***
**8 Kineticist (8)**  
 > Utility Wild Talent 4: Earthmeld.   

***
**9 Kineticist (9)**  
 > Infusion 4: Extreme Range.   

 >Feat: Persuasive   

***
**10 Kineticist (10)**  
 > Utility Wild Talent 5: Wings of Air.   

***
**11 Kineticist (11)**  
 > Infusion 5: Grappling Infusion.   

 >Feat: Improved Unarmed Strike   

***
**12 Kineticist (12)**  
 > Utility Wild Talent 6: Ride the Blast.   

***
**13 Kineticist (13)**  
 > Infusion 6: Chain.   

 >Feat: Deflect Arrows   

***
**14 Kineticist (14)**  
 > Utility Wild Talent 7: Spark of Life.   

***
**15 Kineticist (15)**  
 > Kinetic Blast 3: Electric Blast. Expanded Element 2: Earth. Kineticist Additional Wild Talent 2: Deadly Earth.   

 >Feat: Snatch Arrows   

***
**16 Kineticist (16)**  
 > Utility Wild Talent 8: Air's Reach.   

***
**17 Kineticist (17)**  
 > Infusion 7: Wall. Extra Wild Talent: Kinetic Form.   

 >Feat: Extra Wild Talent   

***





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