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Character
Name
falkor
Alignment
Chaotic Neutral
Race
Human
Favored class
Kineticist
Age
Adult
Base Abilities
AbilityBase RollAge/Race
Strength1313
Dexterity1414
Constitution1618
Intelligence77
Wisdom1010
Charisma1010
Point buy cost: 14
Description
A PFRPG character build.
Classes
1Kineticist (1)Kinetic Knight
2Kineticist (2)
3Kineticist (3)
4Kineticist (4)
5Kineticist (5)
6Kineticist (6)
7Kineticist (7)
8Kineticist (8)
9Kineticist (9)
10Kineticist (10)
11Kineticist (11)
12Kineticist (12)
13Kineticist (13)
14Kineticist (14)
15Kineticist (15)
16Kineticist (16)
17Kineticist (17)
18Kineticist (18)
19Kineticist (19)
20Kineticist (20)
Specials
1
Kinetic Blast 1
Fire Blast

Kineticist Basic Utility 1
Basic Pyrokinesis

Infusion 1
Extended Range

Elemental Focus
Fire

Human Dual Talent
Dexterity

2
Utility Wild Talent 1
Cold Adaptation

3
4
Utility Wild Talent 2
Fire's Fury

5
Infusion 3
Fan of Flames

6
Familiar
Familiar: Initiative checks +4 bonus

Utility Wild Talent 3
Elemental Whispers

7
Kinetic Blast 2
Air Blast

Kineticist Basic Utility 2
Basic Aerokinesis

Expanded Element 1
Air

8
Utility Wild Talent 4
Wings of Air

9
Infusion 4
Snake

10
Utility Wild Talent 5
Aerial Adaptation

11
Infusion 5
Wall

12
Utility Wild Talent 6
Celerity

13
Infusion 6
Unblinking Flame Infusion

14
Utility Wild Talent 7
Suffocate

15
Expanded Element 2
Aether

Kineticist Basic Utility 3
Basic Telekinesis

Kinetic Blast 3
Electric Blast

16
Utility Wild Talent 8
Force Barrier

17
Infusion 7
Telekinetic Boomerang

18
Utility Wild Talent 9
Telekinetic Globe

19
Infusion 8
Bolt

20
Utility Wild Talent 10
Weather Master

Feats
1Weapon Finesse
2
3Swift Iron Style
4
5Iron Will
6
7Combat Reflexes
8
9Gather Might
10
11Improved Critical: Kinetic Blast
12
13Power Attack
14
15Cleave
16
17Great Cleave
18
19Surprise Follow-Through
20
Stats
BABCMBCMDHPFortRefWill StrDexConIntWisCha
1+01141265013 (+1)16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
2+12152476013 (+1)16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
3+23163676113 (+1)16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
4+35184887114 (+2)**16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
5+35186087314 (+2)16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
6+46197298414 (+2)16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
7+57208498414 (+2)16 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
8+6/+182196109414 (+2)17 (+3)**18 (+4)7 (-2)10 (+0)10 (+0)
9+6/+1821108109514 (+2)17 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
10+7/+29251201113514 (+2)17 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
11+8/+310231321110514 (+2)17 (+3)18 (+4)7 (-2)10 (+0)10 (+0)
12+9/+411241441211614 (+2)17 (+3)19 (+4)**7 (-2)10 (+0)10 (+0)
13+9/+411241561211614 (+2)17 (+3)19 (+4)7 (-2)10 (+0)10 (+0)
14+10/+512251681312614 (+2)17 (+3)19 (+4)7 (-2)10 (+0)10 (+0)
15+11/+6/+113261801312714 (+2)17 (+3)19 (+4)7 (-2)10 (+0)10 (+0)
16+12/+7/+214272081513714 (+2)17 (+3)20 (+5)**7 (-2)10 (+0)10 (+0)
17+12/+7/+214272211513714 (+2)17 (+3)20 (+5)7 (-2)10 (+0)10 (+0)
18+13/+8/+315282341614814 (+2)17 (+3)20 (+5)7 (-2)10 (+0)10 (+0)
19+14/+9/+416292471614814 (+2)17 (+3)20 (+5)7 (-2)10 (+0)10 (+0)
20+15/+10/+517312601716814 (+2)18 (+4)**20 (+5)7 (-2)10 (+0)10 (+0)
Spells per day (+bonus)
Skills
DiplomacyFlyIntimidateKnowledge (history)Knowledge (nature)PerceptionProfession (a)Sense Motive
10 (0)1 (4)0 (0)1 (-1)0 (-2)0 (0)0 (0)1 (4)
22 (5)2 (5)0 (0)1 (-1)0 (-2)0 (0)0 (0)1 (4)
33 (6)3 (6)1 (4)1 (-1)0 (-2)0 (0)0 (0)1 (4)
43 (6)4 (7)1 (4)1 (-1)0 (-2)2 (5)0 (0)1 (4)
53 (6)5 (8)1 (4)1 (-1)0 (-2)4 (7)0 (0)1 (4)
63 (6)6 (9)2 (5)1 (-1)0 (-2)4 (7)1 (4)1 (4)
73 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
83 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
93 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
103 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
113 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
123 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
133 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
143 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
153 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
163 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
173 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
183 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
193 (6)7 (10)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
203 (6)7 (11)2 (5)1 (-1)1 (2)5 (8)1 (4)1 (4)
Notes
Created by
syx660
Last updated
2019-09-11 19:39:31
Build ID
13001
Build Notes
Born to a rich privileged family, falkars only wish in life is to soar the sky unimpeded with enough wealth to live and buy whatever he could ever need or want. His up bringing was quite normal in these awful times.
Only some infusions are usable by the kinetic knight. Please read the archetype for more details.
Copy BB code summary to clipboard (Paizo Forums) Copy markdown summary (Pathfinder Subreddit)
          Name: [b]falkor[/b]
Alignment: [b]Chaotic Neutral[/b]
Race: [b]Human[/b]
Favored Class: [b]Kineticist[/b]

[spoiler=Classes]
1 Kineticist (1), Kinetic Knight
2 Kineticist (2)
3 Kineticist (3)
4 Kineticist (4)
5 Kineticist (5)
6 Kineticist (6)
7 Kineticist (7)
8 Kineticist (8)
9 Kineticist (9)
10 Kineticist (10)
11 Kineticist (11)
12 Kineticist (12)
13 Kineticist (13)
14 Kineticist (14)
15 Kineticist (15)
16 Kineticist (16)
17 Kineticist (17)
18 Kineticist (18)
19 Kineticist (19)
20 Kineticist (20)
[/spoiler][spoiler=Specials]
1 Kinetic Blast 1: Fire Blast. Kineticist Basic Utility 1: Basic Pyrokinesis. Infusion 1: Extended Range. Elemental Focus: Fire. Human Dual Talent: Dexterity.
2 Utility Wild Talent 1: Cold Adaptation.
3
4 Utility Wild Talent 2: Fire's Fury.
5 Infusion 3: Fan of Flames.
6 Familiar: Familiar: Initiative checks +4 bonus. Utility Wild Talent 3: Elemental Whispers.
7 Kinetic Blast 2: Air Blast. Kineticist Basic Utility 2: Basic Aerokinesis. Expanded Element 1: Air.
8 Utility Wild Talent 4: Wings of Air.
9 Infusion 4: Snake.
10 Utility Wild Talent 5: Aerial Adaptation.
11 Infusion 5: Wall.
12 Utility Wild Talent 6: Celerity.
13 Infusion 6: Unblinking Flame Infusion.
14 Utility Wild Talent 7: Suffocate.
15 Expanded Element 2: Aether. Kineticist Basic Utility 3: Basic Telekinesis. Kinetic Blast 3: Electric Blast.
16 Utility Wild Talent 8: Force Barrier.
17 Infusion 7: Telekinetic Boomerang.
18 Utility Wild Talent 9: Telekinetic Globe.
19 Infusion 8: Bolt.
20 Utility Wild Talent 10: Weather Master.
[/spoiler][spoiler=Feats]
1 Weapon Finesse
2
3 Swift Iron Style
4
5 Iron Will
6
7 Combat Reflexes
8
9 Gather Might
10
11 Improved Critical: Kinetic Blast
12
13 Power Attack
14
15 Cleave
16
17 Great Cleave
18
19 Surprise Follow-Through
20
[/spoiler]
[url="http://pathbuilder.x10host.com/fluid.php?id=13001"]Full build on Pathbuilder Website[/url]
 
          
Name: **falkor**  
Alignment: **Chaotic Neutral**  
Race: **Human**  
Favored Class: **Kineticist**  



***
**1 Kineticist (1), Kinetic Knight**  
 > Kinetic Blast 1: Fire Blast. Kineticist Basic Utility 1: Basic Pyrokinesis. Infusion 1: Extended Range. Elemental Focus: Fire. Human Dual Talent: Dexterity.   

 >Feat: Weapon Finesse   

***
**2 Kineticist (2)**  
 > Utility Wild Talent 1: Cold Adaptation.   

***
**3 Kineticist (3)**  
 >  

 >Feat: Swift Iron Style   

***
**4 Kineticist (4)**  
 > Utility Wild Talent 2: Fire's Fury.   

***
**5 Kineticist (5)**  
 > Infusion 3: Fan of Flames.   

 >Feat: Iron Will   

***
**6 Kineticist (6)**  
 > Familiar: Familiar: Initiative checks +4 bonus. Utility Wild Talent 3: Elemental Whispers.   

***
**7 Kineticist (7)**  
 > Kinetic Blast 2: Air Blast. Kineticist Basic Utility 2: Basic Aerokinesis. Expanded Element 1: Air.   

 >Feat: Combat Reflexes   

***
**8 Kineticist (8)**  
 > Utility Wild Talent 4: Wings of Air.   

***
**9 Kineticist (9)**  
 > Infusion 4: Snake.   

 >Feat: Gather Might   

***
**10 Kineticist (10)**  
 > Utility Wild Talent 5: Aerial Adaptation.   

***
**11 Kineticist (11)**  
 > Infusion 5: Wall.   

 >Feat: Improved Critical: Kinetic Blast   

***
**12 Kineticist (12)**  
 > Utility Wild Talent 6: Celerity.   

***
**13 Kineticist (13)**  
 > Infusion 6: Unblinking Flame Infusion.   

 >Feat: Power Attack   

***
**14 Kineticist (14)**  
 > Utility Wild Talent 7: Suffocate.   

***
**15 Kineticist (15)**  
 > Expanded Element 2: Aether. Kineticist Basic Utility 3: Basic Telekinesis. Kinetic Blast 3: Electric Blast.   

 >Feat: Cleave   

***
**16 Kineticist (16)**  
 > Utility Wild Talent 8: Force Barrier.   

***
**17 Kineticist (17)**  
 > Infusion 7: Telekinetic Boomerang.   

 >Feat: Great Cleave   

***
**18 Kineticist (18)**  
 > Utility Wild Talent 9: Telekinetic Globe.   

***
**19 Kineticist (19)**  
 > Infusion 8: Bolt.   

 >Feat: Surprise Follow-Through   

***
**20 Kineticist (20)**  
 > Utility Wild Talent 10: Weather Master.   

***





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