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Character
Name
Bel
Alignment
Lawful Good
Race
Kasatha
Favored class
Fighter
Age
Adult
Base Abilities
AbilityBase RollAge/Race
Strength77
Dexterity1618
Constitution1212
Intelligence1212
Wisdom1618
Charisma1010
Point buy cost: 20
Description
A PFRPG character build.
Classes
1Gunslinger (1)Bolt Ace
2Gunslinger (2)
3Gunslinger (3)
4Gunslinger (4)
5Gunslinger (5)
6Fighter (1)Weapon Master
7Fighter (2)
8Fighter (3)
9Fighter (4)
10Fighter (5)
11Fighter (6)
12Fighter (7)
13Fighter (8)
14Fighter (9)
15Fighter (10)
16Fighter (11)
17Fighter (12)
18Fighter (13)
19Fighter (14)
20Fighter (15)
Specials
1
2
3
4
5
Bolt Ace Crossbow Training 1
Hand crossbow

6
Weapon Master Weapon
Hand crossbow

7
8
9
10
11
12
13
14
15
16
17
18
19
20
Feats
1Multiweapon Fighting
2
3Point-Blank Shot
4Precise Shot
5Rapid Reload
6Deadly Aim
7Rapid Shot
Manyshot
8
9Clustered Shots
Improved Critical: Hand crossbow
10
11Not selected
Not selected
12
13Not selected
Not selected
14
15Not selected
Not selected
16
17Not selected
Not selected
18
19Not selected
Not selected
20
Stats
BABCMBCMDHPFortRefWill StrDexConIntWisCha
1+1-115113647 (-2)18 (+4)12 (+1)12 (+1)18 (+4)10 (+0)
2+2017184747 (-2)18 (+4)12 (+1)12 (+1)18 (+4)10 (+0)
3+3118254757 (-2)18 (+4)12 (+1)12 (+1)18 (+4)10 (+0)
4+4219325857 (-2)19 (+4)**12 (+1)12 (+1)18 (+4)10 (+0)
5+5320395857 (-2)19 (+4)12 (+1)12 (+1)18 (+4)10 (+0)
6+6/+1421467857 (-2)19 (+4)12 (+1)12 (+1)18 (+4)10 (+0)
7+7/+2522538857 (-2)19 (+4)12 (+1)12 (+1)18 (+4)10 (+0)
8+8/+36246081067 (-2)20 (+5)**12 (+1)12 (+1)18 (+4)10 (+0)
9+9/+47256791067 (-2)20 (+5)12 (+1)12 (+1)18 (+4)10 (+0)
10+10/+58267491067 (-2)20 (+5)12 (+1)12 (+1)18 (+4)10 (+0)
11+11/+6/+192781101177 (-2)20 (+5)12 (+1)12 (+1)18 (+4)10 (+0)
12+12/+7/+2102888101177 (-2)21 (+5)**12 (+1)12 (+1)18 (+4)10 (+0)
13+13/+8/+3112995111177 (-2)21 (+5)12 (+1)12 (+1)18 (+4)10 (+0)
14+14/+9/+41230102111287 (-2)21 (+5)12 (+1)12 (+1)18 (+4)10 (+0)
15+15/+10/+51331109121287 (-2)21 (+5)12 (+1)12 (+1)18 (+4)10 (+0)
16+16/+11/+6/+11433116121387 (-2)22 (+6)**12 (+1)12 (+1)18 (+4)10 (+0)
17+17/+12/+7/+21534123131497 (-2)22 (+6)12 (+1)12 (+1)18 (+4)10 (+0)
18+18/+13/+8/+31635130131497 (-2)22 (+6)12 (+1)12 (+1)18 (+4)10 (+0)
19+19/+14/+9/+41736137141497 (-2)22 (+6)12 (+1)12 (+1)18 (+4)10 (+0)
20+20/+15/+10/+518371441415107 (-2)23 (+6)**12 (+1)12 (+1)18 (+4)10 (+0)
Spells per day (+bonus)
Skills
AcrobaticsBluffClimbDisable DeviceHealKnowledge (dungeoneering)Knowledge (engineering)Knowledge (local)Knowledge (nobility)Knowledge (planes)Knowledge (religion)PerceptionStealth
10 (4)0 (0)0 (-2)1 (5)1 (8)1 (2)0 (1)0 (1)0 (1)0 (1)1 (5)1 (8)0 (4)
21 (8)0 (0)0 (-2)2 (6)1 (8)1 (2)1 (5)0 (1)0 (1)0 (1)2 (6)2 (9)0 (4)
31 (8)0 (0)1 (2)3 (7)1 (8)1 (2)1 (5)1 (5)0 (1)0 (1)3 (7)3 (10)0 (4)
41 (8)1 (4)1 (2)4 (8)1 (8)1 (2)1 (5)1 (5)0 (1)1 (2)4 (8)4 (11)0 (4)
51 (8)1 (4)1 (2)5 (9)1 (8)1 (2)1 (5)1 (5)1 (2)1 (2)5 (9)5 (12)1 (8)
61 (8)1 (4)1 (2)5 (9)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (8)
71 (8)1 (4)1 (2)5 (9)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (8)
81 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
91 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
101 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
111 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
121 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
131 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
141 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
151 (9)1 (4)1 (2)5 (10)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (9)
161 (10)1 (4)1 (2)5 (11)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (10)
171 (10)1 (4)1 (2)5 (11)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (10)
181 (10)1 (4)1 (2)5 (11)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (10)
191 (10)1 (4)1 (2)5 (11)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (10)
201 (10)1 (4)1 (2)5 (11)2 (9)1 (5)1 (5)1 (5)1 (2)1 (2)6 (10)6 (13)1 (10)
Notes
Created by
Markus Andreassen
Last updated
2019-06-07 15:23:03
Build ID
11674
Build Notes
Gunslinger’s Dodge (Ex):
At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. This movement is not a 5-foot step, and provokes attacks of opportunity. Alternatively, the gunslinger can drop prone to gain a +4 bonus to AC against the triggering attack. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load.
Grit:
A gunslinger makes her mark upon the world with daring deeds. Some gunslingers claim they belong to a mystical way of the gun, but it’s more likely that the volatile nature of firearms simply prunes the unlucky and careless from their ranks. Whatever the reason, all gunslingers have grit. In game terms, grit is a fluctuating measure of a gunslinger’s ability to perform amazing actions in combat. At the start of each day, a gunslinger gains a number of grit points equal to her Wisdom modifier (minimum 1). Her grit goes up or down throughout the day, but usually cannot go higher than her Wisdom modifier (minimum 1), though some feats and magic items may affect this maximum. A gunslinger spends grit to accomplish deeds (see below), and regains grit in the following ways.
Sharp Shoot (Ex):
At 1st level, a bolt ace can resolve an attack against touch AC instead of normal AC when firing a crossbow at a target within its first range increment. Performing this deed costs 1 grit point. This deed’s cost cannot be reduced by any ability or effect that reduces the amount of grit points a deed costs (such as Signature Deed).
Vigilant Loading (Ex):
At 1st level, as long as a bolt ace has at least 1 grit point, she does not provoke attacks of opportunitywhen loading a crossbow.
Crossbow Training:
Starting at 5th level, a bolt ace can select one specific type of crossbow, such as hand crossbow or heavy crossbow. She gains a bonus on damage rolls equal to her Dexteritymodifier with that crossbow. Furthermore, when she scores a critical hit with that type of crossbow, her critical modifier increases by 1 (a x2 becomes a x3, for example). Every 4 levels thereafter, she can pick a different type of crossbow, gaining the bonus damage and increased critical multiplier with that type of crossbow as well.
Shooter’s Resolve (Ex):
At 3rd level, a bolt ace can spend 1 grit point when making a crossbow attack as a standard action and ignore the effects of concealment (though not total concealment) and cover (other than total cover) against that shot.
Gunslinger Initiative (Ex):
At 3rd level, as long as the gunslinger has at least 1 grit point, she gains the following benefits. First, she gains a +2 bonus on initiativechecks. Furthermore, if she has the Quick Draw feat, her hands are free and unrestrained, and the firearm is not hidden, she can draw a single firearm as part of the initiative check.
Pistol-Whip (Ex):
At 3rd level, the gunslinger can make a surprise melee attack with the butt or handle of her firearm as a standard action. When she does, she is considered to be proficient with the firearm as a melee weapon and gains a bonus on the attack and damage rolls equal to the enhancement bonus of the firearm. The damage dealt by the pistol-whip is of the bludgeoning type, and is determined by the size of the firearm. One-handed firearms deal 1d6 points of damage (1d4 if wielded by Small creatures) and two-handed firearms deal 1d10 points of damage (1d8 if wielded by Small creatures). Regardless of the gunslinger’s size, the critical multiplier of this attack is 20/×2. If the attack hits, the gunslinger can make a combat maneuvercheck to knock the target prone as a free action. Performing this deed costs 1 grit point.
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          Name: [b]Bel[/b]
Alignment: [b]Lawful Good[/b]
Race: [b]Kasatha[/b]
Favored Class: [b]Fighter[/b]

[spoiler=Classes]
1 Gunslinger (1), Bolt Ace
2 Gunslinger (2)
3 Gunslinger (3)
4 Gunslinger (4)
5 Gunslinger (5)
6 Fighter (1), Weapon Master
7 Fighter (2)
8 Fighter (3)
9 Fighter (4)
10 Fighter (5)
11 Fighter (6)
12 Fighter (7)
13 Fighter (8)
14 Fighter (9)
15 Fighter (10)
16 Fighter (11)
17 Fighter (12)
18 Fighter (13)
19 Fighter (14)
20 Fighter (15)
[/spoiler][spoiler=Specials]
1
2
3
4
5 Bolt Ace Crossbow Training 1: Hand crossbow.
6 Weapon Master Weapon: Hand crossbow.
7
8
9
10
11
12
13
14
15
16
17
18
19
20
[/spoiler][spoiler=Feats]
1 Multiweapon Fighting
2
3 Point-Blank Shot
4 Precise Shot
5 Rapid Reload
6 Deadly Aim
7 Rapid Shot Manyshot
8
9 Clustered Shots Improved Critical: Hand crossbow
10
11 Not selected Not selected
12
13 Not selected Not selected
14
15 Not selected Not selected
16
17 Not selected Not selected
18
19 Not selected Not selected
20
[/spoiler]
[url="http://pathbuilder.x10host.com/fluid.php?id=11674"]Full build on Pathbuilder Website[/url]
 
          
Name: **Bel**  
Alignment: **Lawful Good**  
Race: **Kasatha**  
Favored Class: **Fighter**  



***
**1 Gunslinger (1), Bolt Ace**  
 >  

 >Feat: Multiweapon Fighting   

***
**2 Gunslinger (2)**  
 >  

***
**3 Gunslinger (3)**  
 >  

 >Feat: Point-Blank Shot   

***
**4 Gunslinger (4)**  
 >  

 >Feat: Precise Shot   

***
**5 Gunslinger (5)**  
 > Bolt Ace Crossbow Training 1: Hand crossbow.   

 >Feat: Rapid Reload   

***
**6 Fighter (1), Weapon Master**  
 > Weapon Master Weapon: Hand crossbow.   

 >Feat: Deadly Aim   

***
**7 Fighter (2)**  
 >  

 >Feat: Rapid Shot Manyshot   

***
**8 Fighter (3)**  
 >  

***
**9 Fighter (4)**  
 >  

 >Feat: Clustered Shots Improved Critical: Hand crossbow   

***
**10 Fighter (5)**  
 >  

***
**11 Fighter (6)**  
 >  

 >Feat: Not selected Not selected   

***
**12 Fighter (7)**  
 >  

***
**13 Fighter (8)**  
 >  

 >Feat: Not selected Not selected   

***
**14 Fighter (9)**  
 >  

***
**15 Fighter (10)**  
 >  

 >Feat: Not selected Not selected   

***
**16 Fighter (11)**  
 >  

***
**17 Fighter (12)**  
 >  

 >Feat: Not selected Not selected   

***
**18 Fighter (13)**  
 >  

***
**19 Fighter (14)**  
 >  

 >Feat: Not selected Not selected   

***
**20 Fighter (15)**  
 >  

***





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